Dead Island Video Game to (Officially) Receive a Big Screen Adaptation
09.27.11 by Ryan
Back in March, it looked like the video game Dead Island could get a big screen adaptation started before the game was even released, as it was this month. Interest from movie studios wasn't unexpected — the game's first trailer, which showed a family's attempt to fend off a zombie attack, went viral and was seen by over 1 million viewers in just 24 hours.
Producer Sean Daniel (The Mummy) reportedly bought the movie rights two days after the trailer was released, something Game publisher Koch Media quickly tried to denounce, saying there were "a lot of inquiries" from "major players for film adaptation" including "a couple of big-name directors." In other words, "we're listening to more offers than the one from the Mummy guy."
Nevertheless, Daniel has held on, as Deadline reports that he will co-produce the movie for Lionsgate, who has officially acquired the movie rights to Dead Island, which has already sold 2 million units since being released.
"Like the hundreds of journalists and millions of fans who were so passionate and vocal about the Dead Island trailer, we too were awestruck,” said Lionsgate president Joe Drake. "This is exactly the type of property we’re looking to adapt at Lionsgate: it’s sophisticated, edgy, and a true elevation of a genre that we know and love. It also has built in brand recognition around the world, and franchise potential."
The game allows players to control surviving vacationers at a Papua New Guinea resort that is filled with zombies. The goal of the game is to escape from the island. The trailer didn't show any gameplay, which proves that there are other ways to tell the story, not unlike the Resident Evil franchise, which proved that movie versions of games hardly need to reference the source material.
Check out the trailer below.