Saw VII Shoot Was "Tedious"
Posted 07.02.10 by Ryan
After last year's Saw VI lost the box office battle to Paranormal Activity, the franchise has been seeking. Opening October 22 right alongside Paranormal Activity 2, Saw VII is hoping some 3-D will reinvigorate fans of the long-running horror series. The same cannot be said of the movie's cast. Costas Mandylor, who has taken over the franchise as Jigsaw's successor, Detective Hoffman, told the UK's Press Association that shooting the movie in 3-D was "tedious."
It was more tedious and longer, but it's always fun to do it because it's like family. I've been there for four or five years now and we always have a ball in between all the madness.
In a separate Press Association report, Mandylor's co-star Sean Patrick Flanery explained how 3-D would impact the movie.
It's not shot in 3D so that you can, per se, see blood coming directly at you. It's in 3D for the texture and the depth, for the architecture, to get a sense that you're in the scene but there's no "we want to see blood coming at the lens," it's nothing like that. But I think we made a good movie. I haven't seen the final product yet but the script was really cool, it really is.
Despite the lack of blood directed at the lens, there's enough blood in the movie for the MPAA to give it an "R" rating for "sequences of grisly bloody violence and torture, and language." Or, as Flanery put it, "Three-dimensional blood and gore — yeah!"
Saw VII was written by Saw IV-VI screenwriters Patrick Melton and Marcus Dunstan, and directed by Kevin Greutert (Saw VI).